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Most spells change functionality on Rank 4, so you'll probably end up with Rank 3 and Rank 4 copies of the same spell on your bars later in the game.
#Blackguards 2 zurburan build update#
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You can always purposefully cast lower ranks of spells, which is particularly useful for mana conservation purposes when finishing off low HP enemies.Before trying to land a powerful but hard-to-hit physical ability on such an opponent, it can be worth trying to bait out the parry by attacking them with a weaker character first. Most characters can only go for one parry attempt (which increases their odds of avoiding a physical hit) per combat turn.If it looks like a battle might lead to another, leave one weak enemy alive and spend a little time healing and regenerating your Mages' mana before ending the current fight. While most fights happen one at a time, watch out for chains of multiple battles which don't let you rest inbetween them.Larger belts which allow for carrying more items into combat should be your top priority when buying things, followed by the potions themselves. Remember to restock potions and other items on your item belts before battles.Keep an eye out for Infantry Damage weapons in particular as few enemies have resistance to it, often making them stronger than they might seem. Have multiple damage types ready, don't fight skeletons with piercing weapons.
#Blackguards 2 zurburan build full#
Warriors will probably want to do the opposite and go full Attack as landing hits is of critical importance to them. Mages don't usually need the latter, so going full Parry gives them a small survivability boost. In the Weapon Talents screen you can adjust your characters' melee weapon focus between Parry and Attack.Archers are another solid choice as their Triple Shot is an extrely potent source of damage. Later on it'll allow for more castings of the most useful spells. Making the main character a spellcaster allows for more flexibility in your group than a Warrior as having more Mages means they can initially specialize on different spells.As a Warrior, pick no more than 1 or at most 2 weapon styles to start with and get real good at them. As a Mage, pick out a few spells you want to focus on and get them up to a decent level (usually 8) before branching out. Plan ahead and specialize, this is not a game where you can spread your ability points all over and come out fine.